Marauder

Amarr Marauder CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Paladin 500 13,500 5,625.00 923,900.00 125 1,125.00 75.00 75.00 7/4/7 4 0 2 400.00 81,000.00 10 7,500 81.00 500.00 0.00 0.00 0.00 12.00 6,800.00 2,272,000.00 0/47.5/70/20 8,200 60/34.4/40/35 7,300 156,911,362 110,000,000.00 517,500.00 0.155 3.0AU
Caldari Marauder CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Golem 715 6,500 5,625.00 923,900.00 125 1,225.00 75.00 75.00 7/7/4 0 4 2 400.00 90,000.00 10 9,000 73.00 575.00 14.00 0.00 0.00 0.00 8,200.00 2,272,000.00 0/47.5/60/40 7,300 60/34.4/10/58.7 7,300 156,701,442 110,000,000.00 486,000.00 0.145 3.0AU
Gallente Marauder CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Kronos 550 12,000 5,625.00 923,900.00 135 1,275.00 125.00 75.00 7/4/7 4 0 2 400.00 87,000.00 10 8,250 81.00 500.00 0.00 0.00 13.00 0.00 6,800.00 2,272,000.00 0/55/60/30 7,300 60/51.2/10/43.1 8,200 156,497,220 102,500,000.00 513,000.00 0.155 3.0AU
Minmatar Marauder CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Vargur 625 7,900 5,625.00 923,900.00 150 1,150.00 75.00 75.00 7/6/5 4 0 2 400.00 75,000.00 10 6,750 85.00 425.00 0.00 11.00 0.00 0.00 7,600.00 2,272,000.00 25/40/60/30 6,800 77.5/25/10/43.1 7,300 156,428,356 102,500,000.00 450,000.00 0.155 3.0AU
Amarr Marauder Description
Paladin Hull: Apocalypse Class
Role: Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense.

Amarr Battleship Skill Bonus: 5% bonus to capacitor capacity and 2% bonus to the velocity factor of stasis webifiers per level

Marauder Skill Bonus: 7.5% bonus to repair amount of armor repair systems and 5% bonus to large energy turret damage per level

Role Bonus: 100% bonus to large energy weapon damage, 100% bonus to range and velocity of tractor beams
Caldari Marauder Description
Golem Hull: Raven Class
Role: Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and explosion velocity per level

Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level

Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams
Gallente Marauder Description
Kronos Hull: Megathron Class
Role: Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.

Gallente Battleship Skill Bonus: 5% bonus to large hybrid weapon damage and 2% bonus to the velocity factor of stasis webifiers per level

Marauder Skill Bonus: 7.5% bonus to repair amount of armor repair systems and 7.5% bonus to large hybrid weapon tracking per level

Role Bonus: 100% bonus to large hybrid weapon damage, 100% bonus to range and velocity of tractor beams
Minmatar Marauder Description
Vargur Hull: Tempest Class
Role: Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.

Minmatar Battleship Skill Bonus: 5% bonus to large projectile turret rate of fire and 10% bonus to large projectile turret falloff per level

Marauder Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to large projectile turret tracking per level

Role Bonus: 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams
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