Heavy Interdictor
| Amarr Heavy Interdictor | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Devoter | 368 | 1,265 | 1,625.00 | 335,000.00 | 210 | 280.00 | 0.00 | 0.00 | 6/3/7 | 4 | 0 | 2 | 400.00 | 50,000.00 | 7 | 4,500 | 260.00 | 140.00 | 0.00 | 0.00 | 0.00 | 15.00 | 1,393.00 | 1,250,000.00 | 0/70/90/20 | 2,088 | 60/62.5/80/35 | 1,688 | 18,302,600 | 15,500,000.00 | 118,000.00 | 0.65 | 3.75AU |
| Caldari Heavy Interdictor | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
| Onyx | 560 | 835 | 1,062.50 | 335,000.00 | 205 | 450.00 | 0.00 | 0.00 | 6/6/4 | 0 | 5 | 2 | 400.00 | 80,000.00 | 6 | 4,500 | 235.00 | 135.00 | 16.00 | 0.00 | 0.00 | 0.00 | 2,004.00 | 1,250,000.00 | 0/70/60/80 | 1,196 | 60/62.5/10/86.2 | 1,406 | 18,302,524 | 16,000,000.00 | 92,000.00 | 0.59 | 3.75AU |
| Gallente Heavy Interdictor | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
| Phobos | 375 | 1,165 | 1,375.00 | 335,000.00 | 215 | 315.00 | 0.00 | 0.00 | 6/4/6 | 5 | 0 | 2 | 400.00 | 65,000.00 | 6 | 4,500 | 225.00 | 160.00 | 0.00 | 0.00 | 15.00 | 0.00 | 1,160.00 | 1,250,000.00 | 0/85/60/60 | 2,040 | 60/83.7/10/67.5 | 2,531 | 18,302,588 | 15,000,000.00 | 112,000.00 | 0.65 | 3.75AU |
| Minmatar Heavy Interdictor | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
| Broadsword | 392 | 1,010 | 1,250.00 | 335,000.00 | 220 | 452.00 | 0.00 | 0.00 | 6/6/4 | 5 | 3 | 2 | 400.00 | 55,000.00 | 5 | 4,500 | 245.00 | 130.00 | 0.00 | 13.00 | 0.00 | 0.00 | 1,582.00 | 1,250,000.00 | 75/40/60/60 | 2,004 | 92.5/25/10/67.5 | 1,406 | 18,302,768 | 14,500,000.00 | 96,000.00 | 0.65 | 3.75AU |
| Amarr Heavy Interdictor | Description |
|---|---|
| Devoter | Hull: Maller Class Role: Heavy Interdictor Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. Developer: Viziam Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options. Amarr Cruiser Skill Bonus: 10% reduction in medium energy turret capacitor use and 5% bonus to armor resistances per level Heavy Interdictors Skill Bonus: 5% bonus to medium energy turret rate of fire and 5% bonus to range of warp disruption fields per level Note: can fit warp disruption field generators |
| Caldari Heavy Interdictor | Description |
| Onyx | Hull: Moa Class Role: Heavy Interdictor Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. Developer: Kaalakiota As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. Caldari Cruiser Skill Bonus: 5% bonus to kinetic missile damage and 5% bonus to shield resistances per level Heavy Interdictors Skill Bonus: 10% bonus to heavy assault and heavy missile velocity and 5% bonus to range of warp disruption fields per level Note: can fit warp disruption field generators |
| Gallente Heavy Interdictor | Description |
| Phobos | Hull: Thorax Class Role: Heavy Interdictor Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. Developer: Roden Shipyards Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors. Gallente Cruiser Skill Bonus: 5% bonus to medium hybrid turret damage and 5% bonus to armor resistances per level Heavy Interdictors Skill Bonus: 10% bonus to medium hybrid turret falloff per level and 5% bonus to range of warp disruption fields per level Note: can fit warp disruption field generators |
| Minmatar Heavy Interdictor | Description |
| Broadsword | Hull: Rupture Class Role: Heavy Interdictor Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. Developer: Core Complexion Inc. Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Minmatar Cruiser Skill Bonus: 5% bonus to medium projectile turret rate of fire and 5% bonus to shield resistances per level Heavy Interdictors Skill Bonus: 10% bonus to medium projectile turret falloff and 5% bonus to range of warp disruption fields per level Note: can fit warp disruption field generators |





