Heavy Interdictor

Amarr Heavy Interdictor CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Devoter 368 1,265 1,625.00 335,000.00 210 280.00 0.00 0.00 6/3/7 4 0 2 400.00 50,000.00 7 4,500 260.00 140.00 0.00 0.00 0.00 15.00 1,393.00 1,250,000.00 0/70/90/20 2,088 60/62.5/80/35 1,688 18,302,600 15,500,000.00 118,000.00 0.65 3.75AU
Caldari Heavy Interdictor CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Onyx 560 835 1,062.50 335,000.00 205 450.00 0.00 0.00 6/6/4 0 5 2 400.00 80,000.00 6 4,500 235.00 135.00 16.00 0.00 0.00 0.00 2,004.00 1,250,000.00 0/70/60/80 1,196 60/62.5/10/86.2 1,406 18,302,524 16,000,000.00 92,000.00 0.59 3.75AU
Gallente Heavy Interdictor CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Phobos 375 1,165 1,375.00 335,000.00 215 315.00 0.00 0.00 6/4/6 5 0 2 400.00 65,000.00 6 4,500 225.00 160.00 0.00 0.00 15.00 0.00 1,160.00 1,250,000.00 0/85/60/60 2,040 60/83.7/10/67.5 2,531 18,302,588 15,000,000.00 112,000.00 0.65 3.75AU
Minmatar Heavy Interdictor CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Broadsword 392 1,010 1,250.00 335,000.00 220 452.00 0.00 0.00 6/6/4 5 3 2 400.00 55,000.00 5 4,500 245.00 130.00 0.00 13.00 0.00 0.00 1,582.00 1,250,000.00 75/40/60/60 2,004 92.5/25/10/67.5 1,406 18,302,768 14,500,000.00 96,000.00 0.65 3.75AU
Amarr Heavy Interdictor Description
Devoter Hull: Maller Class
Role: Heavy Interdictor

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

Amarr Cruiser Skill Bonus: 10% reduction in medium energy turret capacitor use and 5% bonus to armor resistances per level

Heavy Interdictors Skill Bonus: 5% bonus to medium energy turret rate of fire and 5% bonus to range of warp disruption fields per level

Note: can fit warp disruption field generators
Caldari Heavy Interdictor Description
Onyx Hull: Moa Class
Role: Heavy Interdictor

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

Caldari Cruiser Skill Bonus: 5% bonus to kinetic missile damage and 5% bonus to shield resistances per level

Heavy Interdictors Skill Bonus: 10% bonus to heavy assault and heavy missile velocity and 5% bonus to range of warp disruption fields per level

Note: can fit warp disruption field generators
Gallente Heavy Interdictor Description
Phobos Hull: Thorax Class
Role: Heavy Interdictor

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Roden Shipyards

Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors.

Gallente Cruiser Skill Bonus: 5% bonus to medium hybrid turret damage and 5% bonus to armor resistances per level

Heavy Interdictors Skill Bonus: 10% bonus to medium hybrid turret falloff per level and 5% bonus to range of warp disruption fields per level

Note: can fit warp disruption field generators
Minmatar Heavy Interdictor Description
Broadsword Hull: Rupture Class
Role: Heavy Interdictor

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.

Minmatar Cruiser Skill Bonus: 5% bonus to medium projectile turret rate of fire and 5% bonus to shield resistances per level

Heavy Interdictors Skill Bonus: 10% bonus to medium projectile turret falloff and 5% bonus to range of warp disruption fields per level

Note: can fit warp disruption field generators
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