Frigate

Amarr Frigate CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Crucifier 215 25 250.00 187,500.00 245 165.00 5.00 5.00 2/3/3 2 0 3 400.00 47,500.00 6 2,000 440.00 46.00 0.00 0.00 0.00 14.00 274.00 625,000.00 0/40/60/20 375 60/25/20/35 329 150,000 1,525,000.00 28,100.00 3.10 6.0AU
Executioner 100 25 187.50 140,625.00 390 135.00 0.00 0.00 2/2/2 2 0 3 400.00 20,000.00 4 2,000 700.00 33.00 0.00 0.00 0.00 6.00 235.00 625,000.00 0/40/60/20 305 60/25/20/35 274 30,000 1,000,000.00 28,100.00 3.10 6.0AU
Inquisitor 125 32 250.00 187,500.00 270 315.00 0.00 0.00 4/2/3 1 3 3 400.00 35,000.00 3 3,000 525.00 43.00 0.00 0.00 0.00 8.00 274.00 625,000.00 0/40/60/20 423 60/25/20/35 368 212,500 1,500,000.00 28,700.00 3.10 6.0AU
Punisher 115 45 425.00 281,250.00 250 135.00 0.00 0.00 4/2/4 3 0 3 400.00 25,000.00 5 2,000 610.00 38.00 0.00 0.00 0.00 9.00 391.00 625,000.00 0/40/60/20 469 60/25/20/35 391 287,500 1,425,000.00 28,600.00 3.10 6.0AU
Tormentor 140 15 125.00 93,750.00 265 235.00 5.00 5.00 2/1/3 2 0 3 400.00 25,000.00 3 5,000 510.00 45.00 0.00 0.00 0.00 5.00 118.00 625,000.00 0/40/60/20 243 60/25/20/35 235 24,250 1,700,000.00 24,398.00 3.10 6.0AU
Caldari Frigate CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Bantam 150 15 125.00 93,750.00 260 235.00 5.00 5.00 2/2/2 2 0 3 400.00 30,000.00 3 6,000 480.00 44.00 7.00 0.00 0.00 0.00 156.00 625,000.00 0/40/60/20 188 60/25/10/45 188 23,500 1,675,000.00 20,000.00 2.50 6.0AU
Condor 100 25 156.25 117,187.50 375 150.00 0.00 0.00 3/2/1 1 2 3 400.00 25,000.00 4 3,000 635.00 37.00 8.00 0.00 0.00 0.00 274.00 625,000.00 0/40/60/20 226 60/25/10/45 195 28,750 1,150,000.00 18,000.00 2.70 6.0AU
Griffin 225 25 250.00 187,500.00 250 160.00 5.00 5.00 3/4/1 1 2 3 400.00 60,000.00 5 2,500 400.00 50.00 17.00 0.00 0.00 0.00 391.00 625,000.00 0/40/60/20 250 60/25/10/45 250 160,000 1,450,000.00 19,400.00 2.45 6.0AU
Heron 250 20 156.25 117,187.50 285 145.00 5.00 5.00 2/3/1 1 2 3 400.00 50,000.00 3 6,000 430.00 48.00 15.00 0.00 0.00 0.00 274.00 625,000.00 0/40/60/20 258 60/25/10/45 226 97,250 1,450,000.00 16,120.00 2.80 6.0AU
Kestrel 150 30 250.00 187,500.00 260 305.00 0.00 0.00 4/3/2 0 4 3 400.00 40,000.00 3 4,000 465.00 47.00 10.00 0.00 0.00 0.00 391.00 625,000.00 0/40/60/20 313 60/25/10/45 266 225,000 1,700,000.00 19,700.00 2.65 6.0AU
Merlin 175 35 350.00 234,375.00 230 130.00 0.00 0.00 4/4/2 2 2 3 400.00 30,000.00 4 3,000 550.00 40.00 11.00 0.00 0.00 0.00 469.00 625,000.00 0/40/60/20 351 60/25/10/45 313 285,000 1,450,000.00 16,500.00 2.40 6.0AU
Gallente Frigate CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Atron 100 20 156.25 117,187.50 380 125.00 5.00 5.00 2/2/2 2 0 3 400.00 22,500.00 4 2,500 675.00 36.00 0.00 0.00 7.00 0.00 235.00 625,000.00 0/40/60/20 274 60/35/10/35 250 29,250 1,100,000.00 22,500.00 3.10 6.0AU
Imicus 230 20 156.25 117,187.50 240 320.00 15.00 15.00 2/2/2 2 0 3 400.00 35,000.00 3 5,500 450.00 45.00 0.00 0.00 9.00 0.00 195.00 625,000.00 0/40/60/20 344 60/35/10/35 289 100,250 1,650,000.00 27,500.00 3.10 6.0AU
Incursus 110 34 325.00 234,375.00 300 165.00 5.00 5.00 3/3/2 3 0 3 400.00 37,500.00 3 3,500 620.00 44.00 0.00 0.00 9.00 0.00 313.00 625,000.00 0/40/60/20 368 60/35/10/35 368 220,000 1,100,000.00 29,500.00 3.10 6.0AU
Maulus 220 25 250.00 187,500.00 260 175.00 10.00 10.00 3/3/2 2 0 3 400.00 50,000.00 6 3,000 420.00 48.00 0.00 0.00 16.00 0.00 313.00 625,000.00 0/40/60/20 351 60/35/10/35 329 180,000 1,400,000.00 23,000.00 3.10 6.0AU
Navitas 150 20 125.00 93,750.00 290 215.00 5.00 5.00 2/2/2 2 0 3 400.00 45,000.00 3 5,500 495.00 46.00 0.00 0.00 6.00 0.00 118.00 625,000.00 0/40/60/20 188 60/35/10/35 219 22,500 1,600,000.00 10,000.00 3.10 6.0AU
Tristan 125 38 350.00 234,375.00 260 140.00 5.00 5.00 4/3/3 2 2 3 400.00 27,500.00 5 2,500 590.00 42.00 0.00 0.00 10.00 0.00 391.00 625,000.00 0/40/60/20 430 60/35/10/35 383 282,500 1,250,000.00 26,500.00 3.10 6.0AU
Minmatar Frigate CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Breacher 135 31 187.50 140,625.00 300 175.00 0.00 0.00 4/2/2 1 3 3 400.00 32,500.00 3 2,500 575.00 41.00 0.00 8.00 0.00 0.00 351.00 625,000.00 0/40/60/20 313 70/25/10/35 250 222,500 1,450,000.00 20,000.00 3.10 6.0AU
Burst 140 15 125.00 93,750.00 280 225.00 0.00 0.00 2/3/1 2 0 3 400.00 22,500.00 3 4,500 565.00 43.00 0.00 4.00 0.00 0.00 118.00 625,000.00 0/40/60/20 188 70/25/10/35 188 22,500 1,350,000.00 17,100.00 3.10 6.0AU
Probe 220 20 156.25 117,187.50 300 320.00 10.00 10.00 2/2/2 2 0 3 400.00 32,500.00 3 4,500 465.00 41.00 0.00 6.00 0.00 0.00 195.00 625,000.00 0/40/60/20 274 70/25/10/35 274 108,500 1,300,000.00 19,500.00 3.10 6.0AU
Rifter 125 37 250.00 187,500.00 320 130.00 0.00 0.00 4/3/3 3 2 3 400.00 22,500.00 4 1,500 660.00 35.00 0.00 8.00 0.00 0.00 391.00 625,000.00 0/40/60/20 351 70/25/10/35 336 280,000 1,100,000.00 27,289.00 3.10 6.0AU
Slasher 100 20 156.25 117,187.50 410 120.00 0.00 0.00 3/2/1 2 1 3 400.00 17,500.00 4 1,500 750.00 30.00 0.00 5.00 0.00 0.00 235.00 625,000.00 0/40/60/20 243 70/25/10/35 188 27,500 1,000,000.00 17,400.00 3.10 6.0AU
Vigil 210 25 250.00 187,500.00 320 150.00 5.00 5.00 3/3/3 2 1 3 400.00 45,000.00 6 1,500 455.00 44.00 0.00 12.00 0.00 0.00 274.00 625,000.00 0/40/60/20 274 70/25/10/35 258 172,500 1,125,000.00 17,400.00 3.10 6.0AU
Faction Frigate CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Amarr Navy Slicer 125 47 375.00 234,375.00 250 130.00 0.00 0.00 4/2/5 3 0 3 350.00 31,000.00 4 3,000 550.00 38.00 0.00 0.00 0.00 10.00 586.00 625,000.00 0/40/60/20 704 60/25/20/35 586 285,000 1,300,000.00 16,500.00 3.10 6.0AU
Caldari Navy Hookbill 150 37 362.50 234,375.00 230 130.00 0.00 0.00 4/4/3 2 2 3 350.00 35,000.00 4 3,000 550.00 40.00 12.00 0.00 0.00 0.00 704.00 625,000.00 0/40/60/20 526 60/25/10/45 469 285,000 1,400,000.00 16,500.00 2.45 6.0AU
Cruor 125 42 431.25 234,375.00 250 135.00 0.00 0.00 5/2/4 2 1 3 350.00 25,000.00 5 2,000 610.00 38.00 0.00 0.00 0.00 12.00 548.00 625,000.00 0/40/60/20 656 60/25/20/35 548 287,500 1,300,000.00 28,600.00 3.10 6.0AU
Daredevil 125 35 395.00 234,375.00 245 140.00 5.00 5.00 4/4/3 2 2 3 350.00 27,500.00 5 2,500 590.00 42.00 0.00 9.00 0.00 0.00 548.00 625,000.00 0/40/60/20 601 60/35/10/35 536 282,500 900,000.00 26,500.00 3.10 6.0AU
Dramiel 125 35 312.50 234,375.00 360 130.00 0.00 0.00 5/2/3 2 3 3 350.00 22,500.00 4 1,500 660.00 35.00 0.00 0.00 12.00 0.00 548.00 625,000.00 0/40/60/20 493 70/25/10/35 470 280,000 1,200,000.00 27,289.00 3.10 6.0AU
Gallente Navy Comet 125 40 362.50 234,375.00 245 140.00 5.00 5.00 4/3/4 2 2 3 350.00 32,500.00 5 2,500 590.00 42.00 0.00 0.00 11.00 0.00 586.00 625,000.00 0/40/60/20 644 60/35/10/35 574 282,500 1,250,000.00 26,500.00 3.10 6.0AU
Gold Magnate 225 65 781.25 450,000.00 450 135.00 0.00 0.00 4/4/5 3 0 3 350.00 40,000.00 5 2,000 700.00 30.00 0.00 0.00 0.00 15.00 704.00 625,000.00 0/40/60/20 976 60/25/20/35 781 30,000 1,000,000.00 28,100.00 3.10 6.0AU
Republic Fleet Firetail 125 38 325.00 234,375.00 325 130.00 0.00 0.00 4/3/3 2 2 3 350.00 30,000.00 4 3,000 550.00 36.00 0.00 9.00 0.00 0.00 586.00 625,000.00 0/40/60/20 526 70/25/10/35 504 285,000 1,150,000.00 16,500.00 3.10 6.0AU
Silver Magnate 200 60 562.50 350,000.00 525 100.00 0.00 0.00 4/4/4 3 0 3 350.00 37,500.00 5 2,000 675.00 30.00 0.00 0.00 0.00 13.00 508.00 625,000.00 0/40/60/20 704 60/25/20/35 664 535,544 1,000,000.00 28,100.00 3.10 6.0AU
Succubus 175 58 375.00 234,375.00 250 135.00 0.00 0.00 4/4/2 2 0 3 350.00 25,000.00 5 2,000 610.00 38.00 0.00 0.00 0.00 9.00 798.00 910,000.00 0/40/60/20 548 60/25/20/35 520 287,500 1,200,000.00 28,600.00 3.10 6.0AU
Worm 150 35 350.00 234,375.00 230 130.00 0.00 0.00 4/4/3 2 3 3 350.00 30,000.00 4 3,000 550.00 40.00 11.00 0.00 0.00 0.00 798.00 625,000.00 0/40/60/20 493 60/25/10/45 438 285,000 1,400,000.00 16,500.00 2.45 6.0AU
Amarr Frigate Description
Crucifier The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.

Special Ability: 10% bonus to Small Energy Turret capacitor use and 5% bonus to Tracking Disruptor effectiveness per skill level.
Executioner The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.

Special Ability: 10% bonus to Small Energy Turret capacitor use and 5% Small Energy Turret damage per skill level.
Inquisitor The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.

Special Ability: 10% bonus to EM missile damage and 5% bonus to Explosive, Kinetic and Thermal missile damage per level.
Punisher The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.

Special Ability: 10% bonus to Small Energy Turret capacitor use and 5% bonus to armor resistances per level.
Tormentor The Tormentor has been in service for many decades, mainly as a mining ship. It is not big enough to cut it as a battle frigate, but as with most Amarr ships its strong defenses make it a tough opponent to crack. Exactly for this and the way it seems to be curling up on itself has given the Tormentor-class the nickname 'Armadillo'.

Special Ability: 5% bonus to cargo capacity and 20% bonus to mining laser yield per level. -60% mining laser capacitor use
Caldari Frigate Description
Bantam The Bantam is a strong and sturdy craft, and an extremely effective mining frigate. In addition, its large structure makes it ideal for trading and the Bantam is very popular among budding inter-stellar traders.

Special Ability: 5% bonus to cargo capacity and 20% bonus to mining laser yield per skill level. -60% mining laser capacitor use
Condor The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.

Special Ability: 5% bonus to light missile and rocket kinetic damage 10% bonus to light missile and rocket velocity per skill level.
Griffin The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.

Special Ability: 15% bonus to ECM Target Jammer strength and 10% bonus to ECM Target Jammers' capacitor need per level.
Heron The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.

Special Ability: 5% bonus kinetic missile damage per skill level 5% reduction to duration/activation time of modules requiring Astrometrics per level
Kestrel The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but instead it can not be equipped with turret weapons nor mining lasers.

Special Ability: 10% bonus to Kinetic missile damage and 5% bonus to EM, Explosive, and Thermal missile damage per level.
Merlin The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.

Special Ability: 5% bonus to shield resistances and 10% bonus to Small Hybrid Turret optimal range per skill level.
Gallente Frigate Description
Atron The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.

Special Ability: 10% bonus to Small Hybrid Turret falloff and 5% Small Hybrid Turret damage per skill level.
Imicus The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.

Special Ability: 5% bonus to drone range per skill level. 5% reduction to duration/activation time of modules requiring Astrometrics per level
Incursus The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.

Special Ability: 10% bonus to Small Hybrid Turret falloff and 5% bonus to Small Hybrid Turret damage per skill level.
Maulus The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.

Special Ability: 5% bonus to Small Hybrid Turret damage and Remote Sensor Dampener effectiveness per skill level.
Navitas The Navitas is a solid mining vessel, in wide use by independent excavators. It is also one of the best ships available for budding traders or even scavengers. The long-range scanners and sturdy outer shell of the ship help to protect the ship from harassment.

Special Ability: 5% bonus to cargo capacity and 20% bonus to mining laser yield per level. -60% mining laser capacitor use
Tristan Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.

Special Ability: 5% bonus to Small Hybrid Turret damage and 7.5% bonus to Small Hybrid Turret tracking speed per skill level.
Minmatar Frigate Description
Breacher The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.

Special Ability: 10% bonus to Explosive missile damage and 5% bonus to EM, Kinetic and Thermal missile damage per level.
Burst The Burst is a small and fast cargo vessel. It can easily be used as a small-time miner, but requires some crunching assistance for large-scale mining operations.

Special Ability: 5% bonus to cargo capacity and 20% bonus to mining laser yield per level. -60% mining laser capacitor use
Probe The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.

Special Ability: 5% bonus cargo capacity per skill level. 5% reduction to duration/activation time of modules requiring Astrometrics per level
Rifter The Rifter is a very powerful combat frigate and can easily
tackle the best frigates out there. It has gone through
many radical design phases since its inauguration during
the Minmatar Rebellion. The Rifter has a wide variety of
offensive capabilities, making it an unpredictable and deadly adversary.

Special Ability: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level.
Slasher The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.

Special Ability: 5% bonus to Small Projectile Turret damage and 7.5% bonus to Small Projectile Turret tracking speed per skill level.
Vigil The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.

Special Ability: 5% ship velocity and Target Painter effectiveness per skill level.
Faction Frigate Description
Amarr Navy Slicer The Slicer is the Amarr Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease.

Amarr Frigate Skill Bonus: 10% reduction in Small Energy Turret capacitor use and 5% bonus to Small Energy Turret damage per level
Caldari Navy Hookbill Long struggling with a reputation for being the ugly duckling of the Caldari ship repertoire, the Hookbill recently got a new lease on life, being upgraded from a routine patrol vessel into a fleet-standard frigate. With the advancements brought on by the upgrade, the time is nigh for this little slugger to prove itself on battlefields throughout Caldari space and beyond.

Caldari Frigate Skill Bonus: 10% bonus to Shield capacity and 10% bonus to Small Hybrid Turret optimal range per level
Cruor Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones.

Special Ability: 50% reduction in Small Energy Turret capacitor use

Amarr Frigate Skill Bonus: 10% bonus to Energy Vampire and Energy Neutralizer drain amount per level
Minmatar Frigate Skill Bonus: 10% bonus to Stasis Webifier activation range per level
Daredevil Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack.

Special Ability: 25% bonus to Small Hybrid Turret damage

Gallente Frigate Skill Bonus: 7.5% bonus to Small Hybrid Turret tracking speed per level
Minmatar Frigate Skill Bonus: 5% reduction in MicroWarpdrive capacitor penalty per level
Dramiel The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.

Special Ability: 25% bonus to Small Projectile Turret damage
Minmatar Frigate Skill Bonus: 5% bonus to Small Projectile Turret damage per level
Gallente Frigate Skill Bonus: 7.5% bonus to Small Projectile Turret tracking speed per level
Gallente Navy Comet The Comet's design comes from one Arnerore Rylerave, an engineer and researcher of the Roden Shipyards corporation. Originally created as a standard-issue police patrol vessel, its tremendous maneuverability and great offensive capabilities catapulted it into the Navy's ranks, where it is now a widely-used skirmish vessel.

Gallente Frigate Skill Bonus: 7.5% bonus to Small Hybrid Weapon tracking speed and 5% bonus to Small Hybrid Turret damage per level
Gold Magnate This ship is a masterly designed frigate as much as it is an exquisite piece of art. The Magnate class has been the pet project of a small elite group of royal ship engineers for a decade. Only recently has the long years of expensive research paid off with the Gold issue of this renowned masterwork.Special Ability: 5% bonus to Small Energy Turret capacitor use and Small Energy Turret damage per skill level.
Republic Fleet Firetail The Firetail is modeled off a fighter frigate known as the Shamrock, a design used by a small, now-extinct pirate faction known as Lazari Dromitus. The blueprint found its way into the hands of Matari military forces after a raid on Lazari Dromitus's headquarters succeeded in killing its leader, thus beheading the organization and scattering its remnants to the four winds. It has since been improved upon and upgraded, and the Firetail is now a mainstay in most Republic Fleet patrols.

Minmatar Frigate Skill Bonus: 5% bonus to maximum velocity and 7.5% bonus to Small Projectile Turret tracking speed per level
Silver Magnate This decoratively designed ship is a luxury in it's own class. The Magnate frigate has been the pet project of a small elite group of royal ship engineers for a decade. Over the long years of expensive research, the design process has gone through several stages, each setting a new standard in frigate design, with the Silver issue being one of the most recent issues of this line of masterworks. Special Ability: 5% bonus to Small Energy Turret capacitor use and Small Energy Turret damage per skill level.
Succubus The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart.

Special Ability: 100% bonus to Small Energy Turret damage

Amarr Frigate Skill Bonus: 5% bonus to Small Energy Turret tracking per level
Caldari Frigate Skill Bonus: 5% bonus to Small Energy Turret damage per level.
Worm Korako 'The Rabbit' Kosakami, Gurista leader, has a particular love for stealing the Caldari's ship designs, souping them up, and turning them on their creators. With the Worm, he has taken the Merlin design so familiar to Caldari pilots and turned it into a defensive powerhouse with increased electronic warfare capabilities.

Special Ability: 50% bonus to Rocket and Light Missile velocity

Caldari Frigate Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage per level
Gallente Frigate Skill Bonus: 5% bonus to Small Hybrid Turret damage per level.
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