Command Ship
| Amarr Command Ship | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Absolution | 400 | 1,575 | 3,375.00 | 750,000.00 | 150 | 350.00 | 25.00 | 25.00 | 7/3/7 | 6 | 1 | 2 | 400.00 | 50,000.00 | 6 | 6,000 | 210.00 | 265.00 | 0.00 | 0.00 | 0.00 | 16.00 | 3,363.00 | 1,400,000.00 | 0/62.5/85/20 | 4,805 | 60/53.1/70/35 | 4,324 | 56,953,600 | 13,500,000.00 | 234,000.00 | 0.88 | 3.0AU |
| Damnation | 475 | 1,590 | 3,375.00 | 750,000.00 | 150 | 645.00 | 25.00 | 25.00 | 7/4/6 | 4 | 5 | 2 | 400.00 | 50,000.00 | 6 | 6,000 | 210.00 | 265.00 | 0.00 | 0.00 | 0.00 | 16.00 | 3,363.00 | 1,400,000.00 | 0/70/90/20 | 4,805 | 60/62.5/80/35 | 4,324 | 58,986,600 | 13,500,000.00 | 234,000.00 | 0.88 | 3.0AU |
| Caldari Command Ship | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
| Nighthawk | 555 | 710 | 3,000.00 | 666,666.25 | 140 | 700.00 | 25.00 | 25.00 | 7/5/5 | 1 | 6 | 2 | 400.00 | 60,000.00 | 8 | 7,500 | 195.00 | 285.00 | 19.00 | 0.00 | 0.00 | 0.00 | 4,805.00 | 1,400,000.00 | 0/62.5/60/70 | 3,363 | 60/53.1/10/79.4 | 3,844 | 58,533,600 | 14,000,000.00 | 252,000.00 | 0.79 | 3.0AU |
| Vulture | 545 | 1,275 | 3,000.00 | 666,666.25 | 140 | 345.00 | 25.00 | 25.00 | 7/6/4 | 5 | 5 | 2 | 400.00 | 75,000.00 | 8 | 7,500 | 195.00 | 285.00 | 19.00 | 0.00 | 0.00 | 0.00 | 4,805.00 | 1,400,000.00 | 0/70/60/80 | 3,363 | 60/62.5/10/86.2 | 3,844 | 57,182,600 | 14,000,000.00 | 252,000.00 | 0.79 | 3.0AU |
| Gallente Command Ship | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
| Astarte | 440 | 1,450 | 2,812.50 | 625,000.00 | 145 | 400.00 | 50.00 | 50.00 | 7/4/6 | 7 | 0 | 2 | 400.00 | 55,000.00 | 7 | 7,000 | 200.00 | 300.00 | 0.00 | 0.00 | 18.00 | 0.00 | 3,844.00 | 1,400,000.00 | 0/77.5/60/50 | 4,324 | 60/75.6/10/59.4 | 4,805 | 59,062,600 | 13,250,000.00 | 270,000.00 | 0.88 | 3.0AU |
| Eos | 450 | 1,425 | 2,812.50 | 625,000.00 | 145 | 400.00 | 150.00 | 75.00 | 7/4/6 | 5 | 0 | 2 | 400.00 | 55,000.00 | 7 | 7,000 | 200.00 | 300.00 | 0.00 | 0.00 | 18.00 | 0.00 | 3,844.00 | 1,400,000.00 | 0/85/60/60 | 4,324 | 60/83.7/10/67.5 | 4,805 | 59,965,600 | 13,250,000.00 | 270,000.00 | 0.88 | 3.0AU |
| Minmatar Command Ship | CPU | PowerGrid | Capacitor Capacity | Recharge time | Max Velocity | Capacity | Drone Capacity | Drone Bandwidth | H/M/L Slots | Turret | Launcher | Rig Slots | Calibration | Maximum Targeting Range | Max Locked Targets | Targeting Speed | Scan Resolution | Signature Radius | Gravimetric Sensor Strength | LADAR Sensor Strength | Magnetometric Sensor Strength | RADAR Sensor Strength | Shield Capacity | Shield recharge time | Shield Resistance EM/Ki/Ex/Th | Armor Hitpoints | Armor Resistance EM/Ki/Ex/Th | Structure | Base price | Mass | Volume | Inertia Modifier | Warp Speed |
| Claymore | 515 | 1,390 | 2,625.00 | 583,333.75 | 165 | 475.00 | 40.00 | 40.00 | 8/6/4 | 5 | 3 | 2 | 400.00 | 45,000.00 | 6 | 5,500 | 220.00 | 240.00 | 0.00 | 16.00 | 0.00 | 0.00 | 4,324.00 | 1,400,000.00 | 75/40/60/60 | 3,844 | 92.5/25/10/67.5 | 3,363 | 51,354,600 | 12,500,000.00 | 216,000.00 | 0.88 | 3.0AU |
| Sleipnir | 475 | 1,460 | 2,625.00 | 583,333.75 | 165 | 475.00 | 40.00 | 40.00 | 8/5/5 | 7 | 3 | 2 | 400.00 | 45,000.00 | 6 | 5,500 | 220.00 | 240.00 | 0.00 | 16.00 | 0.00 | 0.00 | 4,324.00 | 1,400,000.00 | 62.5/40/60/50 | 3,844 | 88.7/25/10/59.4 | 3,363 | 53,673,600 | 12,500,000.00 | 216,000.00 | 0.88 | 3.0AU |
| Amarr Command Ship | Description |
|---|---|
| Absolution | Name: Absolution Hull: Prophecy Role: Field Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. Developer: Carthum Conglomerate Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited. Battlecruiser Skill Bonus: 10% reduction in Medium Energy Turret capacitor use and 5% bonus to all armor resistances per level Command Ships Skill Bonus: 5% bonus to Medium Energy Turret damage and 5% bonus to Medium Energy Turret rate of fire per level Role Bonus: 99% reduction in Warfare Link module CPU need |
| Damnation | Name: Damnation Hull: Prophecy Role: Fleet Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. Developer: Khanid Innovations In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. Battlecruiser Skill Bonus: 10% bonus to Heavy Assault Missile and Heavy Missile velocity and 5% bonus to all armor resistances per level Command Ships Skill Bonus: 10% bonus to armor hitpoints and 3% bonus to effectiveness of Armored Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. |
| Caldari Command Ship | Description |
| Nighthawk | Name: Nighthawk Hull: Ferox Role: Field Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. Developer: Kaalakiota As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. Battlecruiser Skill Bonus: 5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level Command Ships Skill Bonus: 5% bonus to heavy missile Kinetic damage and 5% bonus to heavy missile precision per level Role Bonus: 99% reduction in Warfare Link module CPU need |
| Vulture | Name: Vulture Hull: Ferox Role: Fleet Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. Developer: Ishukone Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else. Battlecruiser Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all shield resistances per level Command Ships Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 3% bonus to effectiveness of Siege Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. |
| Gallente Command Ship | Description |
| Astarte | Name: Astarte Hull: Brutix Role: Field Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. Developer: Duvolle Labs Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level Command Ships Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 10% bonus to Medium Hybrid turret falloff per level Role Bonus: 99% reduction in Warfare Link module CPU need |
| Eos | Name: Eos Hull: Brutix Role: Fleet Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. Developer: CreoDron As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones. Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level Command Ships Skill Bonus: +15 m3 extra Drone Bay space and 3% bonus to effectiveness of Information Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. |
| Minmatar Command Ship | Description |
| Claymore | Name: Claymore Hull: Cyclone Role: Fleet Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. Developer: Core Complexion Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to Shield Booster effectiveness per level Command Ships Skill Bonus: 7.5% bonus to Medium Projectile Turret tracking speed and 3% bonus to effectiveness of Skirmish Warfare Links per level Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously. |
| Sleipnir | Name: Sleipnir Hull: Cyclone Role: Field Command Ship Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. Developer: Boundless Creation Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to Shield Booster effectiveness per level Command Ships Skill Bonus: 5% bonus to Medium Projectile Turret damage and 10% bonus to Medium Projectile Turret falloff per level Role Bonus: 99% reduction in Warfare Link module CPU need |





