Command Ship

Amarr Command Ship CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Absolution 400 1,575 3,375.00 750,000.00 150 350.00 25.00 25.00 7/3/7 6 1 2 400.00 50,000.00 6 6,000 210.00 265.00 0.00 0.00 0.00 16.00 3,363.00 1,400,000.00 0/62.5/85/20 4,805 60/53.1/70/35 4,324 56,953,600 13,500,000.00 234,000.00 0.88 3.0AU
Damnation 475 1,590 3,375.00 750,000.00 150 645.00 25.00 25.00 7/4/6 4 5 2 400.00 50,000.00 6 6,000 210.00 265.00 0.00 0.00 0.00 16.00 3,363.00 1,400,000.00 0/70/90/20 4,805 60/62.5/80/35 4,324 58,986,600 13,500,000.00 234,000.00 0.88 3.0AU
Caldari Command Ship CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Nighthawk 555 710 3,000.00 666,666.25 140 700.00 25.00 25.00 7/5/5 1 6 2 400.00 60,000.00 8 7,500 195.00 285.00 19.00 0.00 0.00 0.00 4,805.00 1,400,000.00 0/62.5/60/70 3,363 60/53.1/10/79.4 3,844 58,533,600 14,000,000.00 252,000.00 0.79 3.0AU
Vulture 545 1,275 3,000.00 666,666.25 140 345.00 25.00 25.00 7/6/4 5 5 2 400.00 75,000.00 8 7,500 195.00 285.00 19.00 0.00 0.00 0.00 4,805.00 1,400,000.00 0/70/60/80 3,363 60/62.5/10/86.2 3,844 57,182,600 14,000,000.00 252,000.00 0.79 3.0AU
Gallente Command Ship CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Astarte 440 1,450 2,812.50 625,000.00 145 400.00 50.00 50.00 7/4/6 7 0 2 400.00 55,000.00 7 7,000 200.00 300.00 0.00 0.00 18.00 0.00 3,844.00 1,400,000.00 0/77.5/60/50 4,324 60/75.6/10/59.4 4,805 59,062,600 13,250,000.00 270,000.00 0.88 3.0AU
Eos 450 1,425 2,812.50 625,000.00 145 400.00 150.00 75.00 7/4/6 5 0 2 400.00 55,000.00 7 7,000 200.00 300.00 0.00 0.00 18.00 0.00 3,844.00 1,400,000.00 0/85/60/60 4,324 60/83.7/10/67.5 4,805 59,965,600 13,250,000.00 270,000.00 0.88 3.0AU
Minmatar Command Ship CPU PowerGrid Capacitor Capacity Recharge time Max Velocity Capacity Drone Capacity Drone Bandwidth H/M/L Slots Turret Launcher Rig Slots Calibration Maximum Targeting Range Max Locked Targets Targeting Speed Scan Resolution Signature Radius Gravimetric Sensor Strength LADAR Sensor Strength Magnetometric Sensor Strength RADAR Sensor Strength Shield Capacity Shield recharge time Shield Resistance EM/Ki/Ex/Th Armor Hitpoints Armor Resistance EM/Ki/Ex/Th Structure Base price Mass Volume Inertia Modifier Warp Speed
Claymore 515 1,390 2,625.00 583,333.75 165 475.00 40.00 40.00 8/6/4 5 3 2 400.00 45,000.00 6 5,500 220.00 240.00 0.00 16.00 0.00 0.00 4,324.00 1,400,000.00 75/40/60/60 3,844 92.5/25/10/67.5 3,363 51,354,600 12,500,000.00 216,000.00 0.88 3.0AU
Sleipnir 475 1,460 2,625.00 583,333.75 165 475.00 40.00 40.00 8/5/5 7 3 2 400.00 45,000.00 6 5,500 220.00 240.00 0.00 16.00 0.00 0.00 4,324.00 1,400,000.00 62.5/40/60/50 3,844 88.7/25/10/59.4 3,363 53,673,600 12,500,000.00 216,000.00 0.88 3.0AU
Amarr Command Ship Description
Absolution Name: Absolution
Hull: Prophecy
Role: Field Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.

Battlecruiser Skill Bonus: 10% reduction in Medium Energy Turret capacitor use and 5% bonus to all armor resistances per level

Command Ships Skill Bonus: 5% bonus to Medium Energy Turret damage and 5% bonus to Medium Energy Turret rate of fire per level

Role Bonus: 99% reduction in Warfare Link module CPU need
Damnation Name: Damnation
Hull: Prophecy
Role: Fleet Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Khanid Innovations

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.

Battlecruiser Skill Bonus: 10% bonus to Heavy Assault Missile and Heavy Missile velocity and 5% bonus to all armor resistances per level

Command Ships Skill Bonus: 10% bonus to armor hitpoints and 3% bonus to effectiveness of Armored Warfare Links per level

Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously.
Caldari Command Ship Description
Nighthawk Name: Nighthawk
Hull: Ferox
Role: Field Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

Battlecruiser Skill Bonus: 5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level

Command Ships Skill Bonus: 5% bonus to heavy missile Kinetic damage and 5% bonus to heavy missile precision per level

Role Bonus: 99% reduction in Warfare Link module CPU need
Vulture Name: Vulture
Hull: Ferox
Role: Fleet Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Ishukone

Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.

Battlecruiser Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all shield resistances per level

Command Ships Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 3% bonus to effectiveness of Siege Warfare Links per level

Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously.
Gallente Command Ship Description
Astarte Name: Astarte
Hull: Brutix
Role: Field Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.

Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level

Command Ships Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 10% bonus to Medium Hybrid turret falloff per level

Role Bonus: 99% reduction in Warfare Link module CPU need
Eos Name: Eos
Hull: Brutix
Role: Fleet Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.

Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level

Command Ships Skill Bonus: +15 m3 extra Drone Bay space and 3% bonus to effectiveness of Information Warfare Links per level

Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously.
Minmatar Command Ship Description
Claymore Name: Claymore
Hull: Cyclone
Role: Fleet Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Core Complexion

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.

Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to Shield Booster effectiveness per level

Command Ships Skill Bonus: 7.5% bonus to Medium Projectile Turret tracking speed and 3% bonus to effectiveness of Skirmish Warfare Links per level

Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously.
Sleipnir Name: Sleipnir
Hull: Cyclone
Role: Field Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.

Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to Shield Booster effectiveness per level

Command Ships Skill Bonus: 5% bonus to Medium Projectile Turret damage and 10% bonus to Medium Projectile Turret falloff per level

Role Bonus: 99% reduction in Warfare Link module CPU need
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